|Nezumi12 on Jun 9th, 2014 @ 01:01 AM|
@(long list): thanks. this now makes perfect sense to me.
@ezekiel: Jinvon get their skills/bonuses only if they are the only Jinvon in the scene, doesn't matter who controls them.
for example, we could each have 3 Boy Toys in play and there'd be no problem, but if i play any Jinvon then both yours and mine would lose their abilities.
ezekiel_tyr on Jun 9th, 2014 @ 12:52 AM
so does that includ if another player plays the card required for that
Zeneth_Starr on Jun 8th, 2014 @ 07:06 PM
Whoops. Ignore my last post. I thought about it and realized the fallacy I made in my logic. I keep thinking of stamina lost, not stamina remaining.
In the first ace scenario, she'd still be going with 5 out of 10 stamina. Duh.
Magetorment on Jun 8th, 2014 @ 05:21 PM
@Zeneth and Kedrashma: Kedreshma is correct. Whenever a furre raises its Max SP is gains an equal amount of SP. However when it loses Max SP it does not lose an equal amount.
Kedreshma on Jun 8th, 2014 @ 04:56 PM
@Zeneth_Starr you are close. If she levels up to 20 max and takes 15 pleasure and returns to level 0 she is then 5/10 so she gets to stay.
However if in turn she is at 20 max and takes 5 pleasure and levels down to 0 she returns to 10/10 because 15/10 is 150% stamina. Which is not possible.
Zeneth_Starr on Jun 8th, 2014 @ 03:55 PM
Oh, okay. I see how that can work then. So, still, if the queen is at 20 max stamina and takes 15 pleasure, then returns to level 0, 10 max stamina, she will climax.
But, if she's at 20, takes 11, then she is at 9 stamina out of 20. If she returns to level 0, then she's at 9 out of 10. So she can now level up again, gaining heal the along the way.
Seppel on Jun 8th, 2014 @ 02:53 PM
@Nezumi and Kaia: Your math is correct. :)
Kaia_Cougar on Jun 8th, 2014 @ 12:48 PM
@Nezumi Yes. But if the Adventurer had instead taken 6 pleasure before losing a level, they'd be at 4 out of 5 max, then when they went up a level, they'd only be at 9 out of 10 max.
Nezumi12 on Jun 8th, 2014 @ 12:44 PM
ok. Math time here:
Adventurer has 5/10/15 stamina, enters and leaves bed twice (2xp = 2nd level), and takes 3 pleasure in the process. that means they are at 7 stamina out of max 10.
Same adventurer loses 1 xp (1st level) which makes them 5 of 5 max.
they then enter and leave bed without being pleasured. they gain 1 xp, going back to level 2 and now have 10 out of 10 max stamina.
at least that's how i'm interpreting this. is this correct?
Kaia_Cougar on Jun 8th, 2014 @ 11:56 AM
You know...I wonder if the nightmare allows you to turn jinvon into vonjin in some way. That way, you could use several jinvon cards but maintain one "Jinvon" in play...
Seppel on Jun 8th, 2014 @ 10:28 AM
@Zeneth Starr: If Max Stamina goes up, stamina goes up, too. If Max Stamina goes down, nothing happens (unless that puts stamina higher than the max, in which case it goes down to the max). :)
We don't do mechanics that involve max stamina often, since it's a confusing concept at first. We try to keep it to rare cards. :)
Zeneth_Starr on Jun 8th, 2014 @ 10:05 AM
So...wait...I didn't get this before.
If an Adventure is at level 3, Say Narani, That gives her 20 Stamina. Say she's taken 15 Pleasure so far, leaving her with 5 Stamina left.
My original thought was that if something were to happen to return her to Level 0, she would drop to Max Stamina 10. And since she already had taken 15 Pleasure, she'd orgasm.
But this says that isn't true? If an adventurer somehow looses levels to zero, they get their starting stats AND haven't taken ANY pleasure?
BlueJay on Jun 8th, 2014 @ 04:54 AM
So that's the tired warthog Sikaah saw in the temple during her purification.
Darkkismeth on Jun 8th, 2014 @ 03:59 AM
Awww, i wanted so much an Jinvon deck, but that kills it totally. MEH!
Lafitte on Jun 8th, 2014 @ 12:54 AM
Well, I guess this answers why there isn't a Jinvon starter, then.
polkakitty on Jun 7th, 2014 @ 11:55 PM
@Kaia_Cougar - Yeah, I know. They're like the anti-Fellowships. And they've all required not just that you don't have any other Jinvon in the scene, but that nobody does. Makes me think you could get a lot of shifting alliances with Jinvon decks in a free-for-all game.
Also, maybe you could put Speaker Dragonhorn or Sudden Shift in a Jinvon deck to bypass that weakness. Play a bunch of Jinvon, then change all but one of their Furre types so they can all get bonuses (since only one of them is still a Jinvon, but they all still have skills that trigger based on that.) But then, ironically, if your one Jinvon goes to the couch, the rest of your Furres would lose their bonuses, since there are now *no* Jinvon in the scene....
And I guess we've got a correction: With a skill that can decrease opposing Furres' PEs by 5, and can be used every turn (including in response to Furres entering bed,) Lazy Jinvon is in fact the preferred thing to use with Jeela the Hooded, rather than Sit and Stay.
sirdan87 on Jun 7th, 2014 @ 11:20 PM
How powerful that queen is! And then there's the Lazy Fool...
Kaia_Cougar on Jun 7th, 2014 @ 11:07 PM
It's strange how all the Jinvon we've seen seem to all require there to be no other Jinvon in play...