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Delvi is a heat conductor who is happy to provide you with a warm hole.
...

Your Furres will walk away feeling refreshed with Delvi at your side!
While in the scene, a Furre is either exhausted (turned on its side) or refreshed (turned back to normal). Exhausted Furres can't enter bed, and they can't use skills that require them to be exhausted.
There are three steps to a turn in Furoticon -- refill (where you replenish your AP and GP), refresh (where you can spend 1 AP to refresh everything you control), and main (where you can draw cards, play cards, and enter bed). You have to follow these steps in order, and that's where Delvi comes in handy!
If you exhaust a Furre on your turn or your opponent's turn, you can spend 1 AP, remove an energy counter from Delvi, and exhaust Delvi to refresh another Furre! It could be your Furre, or a teammate's, or even an opponent's Furre that you want to lure into bed!
Imagine refreshing the Perching Jinvon in order to exhaust two of your opponent's Furres!

Exhausting two Furres is a great way to temporarily remove your opponent's defenses to get a few good swings in!
Enjoy!
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Sorry, comments are closed for this article.
10 comments:
Lafitte on Jun 25th, 2014 @ 10:03 PM Oh... I never thought of using Strip Bare on your own furres!
polkakitty on Jun 25th, 2014 @ 08:02 PM I think the ideal way to use Behemoth would be in a team game, with a teammate who deliberately holds back a few powerful Furres until right after Behemoth comes down.
In fact, your teammate could even play Strip Bare on your Behemoth to nullify its handicap. It's the kind of thing that makes me wonder if we'll see anyone design decks specifically to be used together in team games.
Lafitte on Jun 25th, 2014 @ 12:28 PM @Nezumi: Yeah, I think the whole "then your opponent will just play more furres" attitude misses the big picture. Decks in furo are small, and sort of need to be carefully constructed machines to work well. There's very little in the way of acceptable losses, especially ones you get nothing back for. And since Behemoth only shows up late game, your opponent is likely to be in full swing by then... and it all comes crashing down.
Obviously any player using Behemoth is going to stack their deck with ways to get rid of treats, ways to get Behemoth back from their couch, etc. Having other cards that can make him even more frightening is almost unfair.
And this isn't even mentioning what it would do to decks that depend on, say, getting cards back form your couch.

ezekiel_tyr on Jun 24th, 2014 @ 11:56 PM damn that is one hell of a combo play
Nezumi12 on Jun 24th, 2014 @ 09:28 PM thinking about things for a bit, i just realised how disastrous Behemoth truly is: wait until your opponent FINALLY has Crested King in a full fellowship, and [slurp] chow down.
You might want to duck at that point, too :)
gamercheez on Jun 24th, 2014 @ 07:37 PM Oh my... Must have now!
Taz on Jun 24th, 2014 @ 07:29 PM I like how quick Nezumi was to pick up on one particular interaction Delvi has. When I was thinking back to playtesting Crested King decks, actually, the main two cards that came to mind were Backup Striders, and Delvi.
Make no mistake, Zeneth--this desert fox may very well be one of the most useful utilities in all of Kemah Karah! Use him wisely. :)
Finally, BlueJay . . . all I can remark regarding that particular comment is ;) .
Zeneth_Starr on Jun 24th, 2014 @ 07:03 PM Oooh, Delvi is such a cutie. And wow, what a power. He's going to be VEEEERY useful.
Nezumi12 on Jun 24th, 2014 @ 06:30 PM You could also use Delvi to get the Crested King's fellowship full faster.
BlueJay on Jun 24th, 2014 @ 05:19 PM Judging by the background, he must one of Odonto's Conductors.
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