For news, info, and secret spoilers, enter your email address to subscribe to the Furoticon newsletter!
(May 25th, 2013)
Secrets of 3rd Vanilla revealed! Part 4!
      by Seppel

Let's talk about Owner cards.

Owner cards are a representation of you in the game, and they have no effect on gameplay... or wait. Do they?

First, let's take a look at an Owner card from Tanglebrook!

Taneka was one of the first Owners to use the new format of the Owner cards. Let's do a quick review of what everything means!
The four gender symbols in the top right corner mean you can have in your deck any of the four genders (male, female, hermaphrodite, and otherkin).
Cards in Black Book (your deck). A normal deck in Furoticon has 40 cards (minidecks are 20). The +0 means your deck size stays at 40 (or 20).
Starting Cards in Hand. To start playing, shuffle your deck and deal yourself 6 cards. If you don't like your opening hand, you can "mulligan" once by putting those cards at the bottom of your deck and drawing a new opening hand with 1 less card. Choose who goes first, then the game begins.
Maximum Cards in Hand. If you have more than 7 cards in your hand at the end of your turn, you have to discard down to 7. Discarded cards go to a face-up, out-of-play pile called your "couch."
Stamina Bonus. Start with 25 stamina if you're playing with starter decks or minidecks, or 50 stamina if you've customized your decks. This is also your maximum stamina - you can't go higher than this number. When a player reaches 0 stamina, s/he orgasms and is out of the game. If you're the last player standing, you win! The +0 means each Taneka get no starting stamina bonus.
Action Points (AP) per turn. AP is your basic resource needed to perform actions in Furoticon. Gender Points (GP) are another resource required to play cards of a specific gender. You get more AP and GP from Haven cards. At the beginning of your turn (your refill step), you get rid of any remaining AP and GP you have, then you get 10 AP plus whatever your Havens give you. If you go first in a 2-player game, get 5 AP on your first turn.

After refilling, you can refresh. During the game, your Furres and Treats will become exhausted (turned on their side). After your refill step comes your refresh step, where you have the option to spend 1 AP to refresh everything on your side. Then you go on to the last step, your main step.
AP Cost to Draw a Card. On your main step, you can pay to draw cards by spending 5 AP for each card you want to draw from your black book. In addition to drawing cards on your main step, you can play cards (by paying their AP and GP cost in the upper-right hand corner), you can enter bed (once per turn), and you can end your turn.
AP Cost to Swing with a Furre. To win a game of Furoticon, you want your Furres to enter bed and pleasure your opponent. You spend 1 AP per Furre you want to swing with and exhaust those Furres. A Furre can't swing the turn it comes into play, and exhausted Furres can't enter bed.
AP Cost to put out with a Furre. To avoid taking pleasure from swinging Furres, you can put out with any of your Furres by spending 1 AP per Furre.

And now you know all about Owner cards! Not only are they more compact without sacrificing any art space, but they teach you almost everything you need to know to get started playing a game of Furoticon!

Here's a peek at an Owner card from 3rd Vanilla:

Neat! Remember that the gender of an owner card has no effect on what pleasure it receives. When taking pleasure in bed, an owner always receives the highest of the four PEs. A Furre that has PEs of 3/3/3/8 will give 8 pleasure to an owner.

But surely that isn't all there is to Owner cards, right?


Ashamai is one of the first new customized Owner cards! Let's go through her one step at a time:

* Ashamai can control Males and Females. In the upper right is usually where the cost of a card goes. But on Owner cards, it lists what genders you're allowed to have in your deck. If you choose to play as Ashamai, you may only have Male and Female cards in your deck (plus Havens). That means you can pick any of the Male or Female minidecks in 3rd Vanilla and play as Ashamai! You can even combine the two minidecks together to use a full 40-card deck with Ashamai!

* It costs Ashamai 2 AP to swing with a Furre. Ashamai cares for her harem, and she takes a bit more time to decide who to send out on offense. Aside from that, she has no changes to her stats.

Each disadvantage comes with its own advantage:

* Each time a card goes to a couch, she may spend 2 AP to drain 1 point of pleasure from an opponent. That may not seem like a lot at first, but if you're, say, Misplacing your opponent's deck (putting cards from your opponent's deck onto the couch), the pleasure is going to add up fast! Remember Harem Charmer?

Every time she pleasures a player in bed, you can spend up to 6 AP to give your opponent -3 stamina and yourself +3 stamina!

Oh, and did one of your opponent's Furres orgasm? Looks like it's going to the couch. Better spend 2 more AP to give your opponent another -1 stamina and yourself a +1 stamina!

Did your opponent play Slave Trade?

Found in Triskelion booster packs!

In response to 3 cards being discarded to your opponent's couch, you (as Ashamai) can spend 6 AP for another 6 stamina advantage!

And that's just the beginning of the new Owner cards.

Strawberry preorders begin June 1st! Check every day for new previews!

Sorry, comments are closed for this article.


tiawulf on May 31st, 2013 @ 04:28 AM
mmm, do want do want! why isn't is time for the online game yet!?

Raptorsatan on May 30th, 2013 @ 01:41 PM
It really is going to be interesting messing around with the owner cards to make sure that they stay balanced and no one of them becomes too overpowered.

Nezumi12 on May 29th, 2013 @ 05:36 PM
having a variety of owners with different stats will make the game way more fun and challenging

Older news