Official Card Idea Thread!

For discussion of anything to do with Furoticon.
Jroo
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Re: Card Picture and/or idea

Post by Jroo » Fri Feb 05, 2010 12:59 pm

______, the Alpha :10: :m: :m: :m: :m:
25 :sp:
5 :m:
7 :f:
4 :h:
3 :o:

Furre - Wolf
Whenever ______ the Alpha swings choose one furre which put out. Remove ______, the Alpha and that furre from bed. They pleasure each other.
You can not have more than one Alpha in play.

The Alpha Male always gets first choice.
I was thinking it might be a decent named card. Works as just "The Alpha" or "Alpha Male"
Not sure about cost to power ratio, but i see it as a way around the chump block.

Alpha Male/Female could be a canine/Pack mechanic with only one allowed in play at any time. :)

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Re: Card Picture and/or idea

Post by tehkitfox » Tue Feb 23, 2010 2:08 am

name: "noise complaint"
cost: :6:
type: action
effect: target Furre gets lure 2 til end of turn
quote: "we got a noise complaint...you aren't making enough!"

i thought this name was funny it came up during the fur-suit panel

name: "Ferpes"
cost: :8:
type: surprise
effect: target Furre loses half its PE for the next 3 turns (rounded down)
quote: "i knew i should've worn a condom!"

name: "surprise buttsex!"
cost: :6:
type: action
effect: choose one Furre on your opponents side that Furre must put out and is the only one to put out
quote: "ssssuuuuupppprriiiissseee!!!"

lol feel free to change whatever i just thought these were amusing

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Re: Card Picture and/or idea

Post by Zal » Mon Apr 19, 2010 5:56 am

Thought this up just a bit ago. Mainly made to negate Frigidity.

Dressed In Drag :1: :h:
Surprise
-1 to all PE until end of turn.
Change target Furre to a gender of your choice until end of turn.
"I can be whatever you want me to be."
Furoticon Video Game Progress as of 01/23/10
Game Menu- Complete
Shuffle/Draw- 90%
Player Card Set-Up- 95%
Refill Step- 33%
Refresh Step- 97%
Main Step-10%

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Re: Card Picture and/or idea

Post by dragonhuman » Thu Jul 01, 2010 2:21 pm

not really sure about costs and stuff but is obviously otherkin

Name: Complete Penetration
Type: Action, Suprise
Cost: ???
Effect: May only play this when one of your tentacle furres (if there even is a type for tentacle monster furres like the cock mind, or evil anon) swings and is being pleasured by a furre, climax the furee that put out

obviously can only affect one furre, and the furee that swings and you use this card for still take pleasure

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Re: Card Picture and/or idea

Post by DragoonHowl » Thu Jul 01, 2010 4:43 pm

ok just thought of this lol dont know how well it would work

The Packs Cave :8:
Haven
Get :1: during your Refill step.
Canines, Foxes, and Wolves you control cost 1 :m: ,1 :f: ,1 :h: ,or 1 :o: less to play

(you know now that I think of it that might be a little over powered maybe change it to :2: less idk what do you guys think)

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Seppel
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Re: Card Picture and/or idea

Post by Seppel » Thu Jul 01, 2010 5:03 pm

DragoonHowl wrote:ok just thought of this lol dont know how well it would work

The Packs Cave :8:
Haven
Get :1: during your Refill step.
Canines, Foxes, and Wolves you control cost 1 :m: ,1 :f: ,1 :h: ,or 1 :o: less to play

(you know now that I think of it that might be a little over powered maybe change it to :2: less idk what do you guys think)
I like this idea. :)
:tanrare: Seppel

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Re: Card Picture and/or idea

Post by DragoonHowl » Thu Jul 01, 2010 5:22 pm

Seppel wrote:
DragoonHowl wrote:ok just thought of this lol dont know how well it would work

The Packs Cave :8:
Haven
Get :1: during your Refill step.
Canines, Foxes, and Wolves you control cost 1 :m: ,1 :f: ,1 :h: ,or 1 :o: less to play

(you know now that I think of it that might be a little over powered maybe change it to :2: less idk what do you guys think)
I like this idea. :)
haha thanks ^_^ but witch one lol the first or after I thought the first might be too much XD

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Re: Card Picture and/or idea

Post by dragonhuman » Fri Jul 02, 2010 1:20 am

maybe some new abilities

feared (needs a new name badly) the opponent must pay an additional :1: when this furre swings to have a furre put out (or was it reversed?) this makes it harder to 'block' said furre

elusive: this furre may please and be pleased by only 1 furre in the bed, that furre cannot please any other furres that round (so its more 1 on 1 with a furre with this ability)

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Re: Card Picture and/or idea

Post by DragoonHowl » Fri Jul 02, 2010 1:43 am

dragonhuman wrote:maybe some new abilities

feared (needs a new name badly) the opponent must pay an additional :1: when this furre swings to have a furre put out (or was it reversed?) this makes it harder to 'block' said furre
so basically furs putting out to this fur cost :1: more ^_^ if I get that right haha

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Re: Card Picture and/or idea

Post by Deretto » Fri Jul 02, 2010 9:24 am

dragonhuman wrote:maybe some new abilities
feared (needs a new name badly) the opponent must pay an additional :1: when this furre swings to have a furre put out (or was it reversed?) this makes it harder to 'block' said furre
Intimidating: When furre swings your opponent's furres pay an addtional :1: to put out.

I think this is a really good idea.

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dragonhuman
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Re: Card Picture and/or idea

Post by dragonhuman » Fri Jul 02, 2010 10:54 am

yeah thats a much better name

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Reese
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Re: Card Picture and/or idea

Post by Reese » Fri Jul 02, 2010 11:18 am

You wanna put that WHERE?

:6: :m:

action: surprise

Furres that put out that turn receive 1 less pleasure. Furres that put out receive 1 pain counter.

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Re: Card Picture and/or idea

Post by dragonhuman » Fri Jul 02, 2010 4:17 pm

Cold Shower
Action: Suprise
Cost :4: :fpe: :fpe: (???)
Target non-female furre that is in bed is removed from the bed
"It's not normally like this"

heres some more

Abilities
Curious: if an opponent has a single furre that is swinging and none of your furres put out, this furre must put out for free

Card ideas
Curious Kitty: :2: :fpe:
Stats: 10 :sp: 3 :m: /2 :f: /2 :h: /2 :o:
Furre-feline
Curious
Curious Kitty may not swing or put out until it is pleased in bed
"But everyone else is doing it!"

Let's try something new: :6: :hpe: :hpe:
Action: Suprise
This round all furres in the bed use there lowest hp when giving pleasure

Furry sex school :8:
Haven
Furres you control cost 2 more and get +5 max h and +1 m/f/h/o

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Re: Card Picture and/or idea

Post by DragoonHowl » Sat Jul 03, 2010 11:02 am

lol that last one gave me ideas for more havens lol and my havens gave me ideas for other things ^_^

Bondage school :8:
Haven
Get :1: during your Refill step.
Furres you control gain Bondage lover if they do not have it

Courage school :8:
Haven
Get :1: during your Refill step.
Furres you control lose shy if they have it

Submission school :8:
Get :1: during your Refill step.
:1: :Furres you control gain Dominant till end of turn

Wooden Ruler :2: :f: :f: or :2: :h: :h:
Treat-Alteration
Alter a furre
Altered Furre gets +1 to all PEs.
If Altered Furre has a PE of 10 or mor, altered Furre gets Sadist .

The Teachers Desk :5: :f: :f:
Action- Surprise
All furres in bed give 2 more pleasure and get 1 pain counter
Who needs a bed when the desk is right here

lol yeah school themed ^_^ I am sure I can come up with a lot more but I will stop for now lol

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Re: Card Picture and/or idea

Post by dragonhuman » Sun Jul 04, 2010 4:08 pm

Oh God its everyhwere!
:7: :m: :m: :m:
Action: Surprise
Target male furre that you control that climaxed in bed this round pleases all furres that pleased him in th bed
"This better not stain my fur"

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Re: Card Picture and/or idea

Post by Areku » Fri Jul 09, 2010 4:08 am

Squeezed!
:4: :f: :f: or :4: :h: :h:
Action: Surprise
If target Furre climaxes this turn, climax all furres that are in bed with that Furre.
She squeezed down that hard as she came... I just couldn't hold back anymore.

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dragonhuman
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Re: Card Picture and/or idea

Post by dragonhuman » Fri Jul 09, 2010 6:09 pm

ability

attracted to (Gender)
if an opponents (gender) furre puts out, this furre must swing if possible

if you have points to let it swing and its not exhausted it will take your points and automatically swing, and it doesn't have to be attracted to the furre that it can please the best making for some interesting card ideas

Two-shot cock
:7: :mpe: :mpe: :mpe: (definitely not sure about cost)
Alteration
Cannot alter a female; Altered furre loses all skills and gains multi-orgasmic 5
"Lock and reloaded"

(note skills refers to generous, greedy etc, furre still keeps abilities)

Ack too tight!
:6: :hpe: :hpe: (???)
Each furre receives pain counters equal to the number of alterations on it

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dragonhuman
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Re: Card Picture and/or idea

Post by dragonhuman » Tue Jul 13, 2010 2:22 pm

Areku wrote:Squeezed!
:4: :f: :f: or :4: :h: :h:
Action: Surprise
If target Furre climaxes this turn, climax all furres that are in bed with that Furre.
She squeezed down that hard as she came... I just couldn't hold back anymore.
thats like a weaker version of clusterfuck

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Areku
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Re: Card Picture and/or idea

Post by Areku » Sat Jul 17, 2010 6:09 am

dragonhuman wrote:
Areku wrote:Squeezed!
:4: :f: :f: or :4: :h: :h:
Action: Surprise
If target Furre climaxes this turn, climax all furres that are in bed with that Furre.
She squeezed down that hard as she came... I just couldn't hold back anymore.
thats like a weaker version of clusterfuck
Actually I think my version is stronger as you do not have to have at least 4 Furres in bed. But to justify the lower cost you have at least one furre climax after all. Like a suicide bomb :)

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dragonhuman
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Re: Card Picture and/or idea

Post by dragonhuman » Mon Aug 02, 2010 2:55 pm

Back for more
:4: :m: :m:
Action-Surprise
Play only during your turn, after opponent's furres put out. Put target furre in your couch into the bed, return it to the couch at the end of the turn

Fantazsize (Or however its spelt)
:4: :f: :f:
Action- Surprise
Remove target swinging furre from the bed, it then pleases itself
"But alas dreams are but dreams"

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Re: Card Picture and/or idea

Post by polkakitty » Tue Aug 03, 2010 2:24 am

I think that the [c]Canine Central[/c]/[c]Feline Front[/c]/[c]Equine Exhibition[/c] cycle should be expanded to cover more species. Maybe it could have some cards like these:

Scaley Stronghold: Haven :8:
Get :1: during your Refill step.
Lizards, Nagas, and Reptiles that you control lose 1 less :sp: from each Furre that pleasures them. This skill can't reduce the pleasure dealt by any single Furre below 1 :sp:.

They take a while to warm up to you.

This would be pretty much the natural counterpart to Canine Central. I thought that being able to reduce pleasure to 0 would be way too powerful for what's only a mid-level Haven, especially since it would also stop Sadist from having any effect, so I added the bit about not lowering below 1.

Rodent Revue: Haven :8:
Get :1: during your Refill step.
Rats, Rodents, and Squirrels cost you :2: less to play.

"We have some film now, taken at one of the notorious weekend mouse parties, where these disgusting little perverts meet."

The idea here is to get more Furres out at once rather than making each one stronger. Making them multiply like rats, basically. I have to wonder if including Squirrels would make it overpowered, though, since Squirrels seem to just be incredibly strong in general in Furoticon. I don't mean just [c]Seppel[/c] and Callista either, they also include [c]Tonguebound Trio[/c], [c]Cara Black[/c], and [c]Perfect Five[/c], not to mention Sukouri! I'd make a Squirrel deck in a second if more of them were part of the same gender.

Mustelid Marketplace: Haven :8:
Get :1: during your Refill step.
Whenever a Ferret, Mustelid, Otter, or Skunk you control pleasures a player, that player Misplaces 1. The first time in a turn that this skill triggers, the player that was pleasured Misplaces an additional 1.

"Now, you see, my colleague here is a deceitful hustler, not a lovable rogue like myself."

Ferrets love nothing more than to steal your opponent's shinies. The card art should also reflect this. I'd be picturing something like an Arabian Nights-type bazaar, with two foppishly dressed ferrets chatting amiably, and each of them has a slave that's excitedly rifling through the other one's wares.

I'm not quite sure that this is how the rules text should be written, but the idea is that 1 Furre can Misplace 2, 2 Furres can Misplace 3, 3 Furres can Misplace 4, and so forth. I thought that Misplacing 1 per Furre would be too weak (I mean, [c]Claw-Paw[/c] can Misplace 1 every turn without even entering bed,) but Misplacing 2 per Furre would be way too powerful, so this is probably a decent compromise.

Avian Airship: Haven :8:
Get :1: during your Refill step.
Avians, Bats, and Dragons you control gain the following activated skill: " :5:, :ex: : This Furre and one other target Furre pleasure each other."

They dive from the air like lightning to carry off their struggling prey.

I like the idea of an Avian carrying off an opponent's Furre to do kinky things to him, but I think this would be a difficult card to balance. Being able to potentially remove an opponent's Furres from the board before entering bed can be an enormous advantage, even with single-shot cards like [c]Rough Thrust[/c] and [c]Shun[/c].

Making the skill exhaust your Furre should help balance it, since it means that when you use it, you can swing/put out with fewer Furres that turn, and also you can't use multiple copies of this card to deal pleasure with the same Furre more than once per turn.

What does anyone else think about this? Balanced? Imbalanced? Just a horrible idea?

Plaything Production Line: Haven :8:
Get :1: during your Refill step.
Constructs and Shapeshifters you control gain the following activated skill: " :2: : Name two genders. This Furre's PEs for those two genders are exchanged until end of turn."

"Self-lubricating, variable-speed vibration, 100% USB 2.0 compatible, and now available in cherry flavor!"

The flavor for this one would basically be a laboratory developing interchangeable parts for Constructs to suit other Furres' fetishes. You could use it to get more consistent use out of Furres like [c]Green Robot[/c] that have really low or zero PEs for one or two genders.

Reikichi: Furre - Tanuki :7: :m: :m:
:sp: 20, :mpe: 5, :fpe: 2, :hpe: 3, :ope: 3
Reikichi gets +1 to all PEs for each other Furre in play of the same type as Reikichi.
:4: :m: :m: :m: : Name a Furre type. Reikichi loses the Furre type it has, and becomes the named type.

He's into crossdressing. Cross-species, that is.

And here's a Furre that you can use either to fill out a species-themed deck for an uncommon species, or as a counter against one. He'd make a decent blocker in the early game, if one without much offense (compare [c]The Gay[/c],) but once you got 3 GP and 3 other Furres with the same type on the board, you could change his type to match theirs and pump him up to 8/5/6/6, comparable to [c]Evil Anon[/c] and enough to be one of your main swingers.

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Re: Card Picture and/or idea

Post by dragonhuman » Wed Aug 04, 2010 3:17 pm

The never-ending yiff story
Action :6: :f: :f: :f:
You and target opponent each choose one of the other's furres.
The chosen furres climax

obviously you need a furre and your opponent of choice needs a furre

Feminine Charm
3 female female
Suprise
Target furre must swing if possible, if you control target furre it gets lure 1
"Come here big guy"

Matriarch
6 female female female
Furre- Dragon
15/4/3/3/3
Female, exhaust: target furre you control gets +x to a PE of your choice where x is Matriarch's PE of that gender
"Come child, let me teach you how to give pleasure"

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Re: Official Card Idea Thread!

Post by Deretto » Mon Aug 09, 2010 10:59 pm

This is more of a mechanic idea for vore. Please tell me your thoughts on said mechanic as well as wording of text.

Vore: While swinging, if an opponent's furre climaxes, pay :x: (different for each card. Mostly dependent on the complimenting ability) to Devour target climaxing furre.

From this point a ton of abilities are possible. They'd be different for every furre though. So its like alterations, but furre specific. Some examples could be...

+1 to all PEs for every Devoured furre (devoured furres are placed under the furre that ate them.)

+3 Max SP for every Devoured furre

+ :1: during the refill step for every Devoured furre

If __ has devoured 3 furs __ is (greedy,etc.)

There's tons of possibilities! for abilities like this!

When the furre climaxes all furres that it had devoured go to their owner's bed.

I'm not even into vore, but I think this is an awesome idea for a card mechanic!

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Re: Official Card Idea Thread!

Post by Taz » Mon Aug 09, 2010 11:17 pm

Deretto wrote:When the furre climaxes all furres that it had devoured go to their owner's bed.
I hope you mean couch!
I'm not even into vore, but I think this is an awesome idea for a card mechanic!
I reflect this sentiment wholeheartedly. It's quite clear some thought was put in to this, and it certainly seems versatile enough to potentially even fill its own expansion set some years down the line!

On a related note, I am good friends with an artist who is waiting for this game to do a vore set in particular, as drawing vore seems to be his, ahem, specialty, shall we say.
"I play it for the game mechanics."

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Re: Official Card Idea Thread!

Post by Seppel » Tue Aug 10, 2010 2:45 am

Here's the best templating I could come up with:

Devour (When a Furre an opponent controls orgasms in bed, if this Furre is swinging, put a Vore counter on this Furre.)

This would mean that if you had two Furres with Devour in play and swinging, they'd each get a Vore counter from a single Furre... which I'm not sure is a particularly sexy mental image.

If you guys can find an elegant way to make it so only one Furre with Devour gets the Vore counter, I'll definitely consider this. :)
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Re: Official Card Idea Thread!

Post by Deretto » Tue Aug 10, 2010 8:03 am

I hope you mean couch!
I did. >.<;
If you guys can find an elegant way to make it so only one Furre with Devour gets the Vore counter, I'll definitely consider this.
That the reasoning behind using the actual climaxed furre as a counter. One, getting eatten by two things isn't pretty (and that is rather broken game wise) and two, how's the furre going to reach the couch if it was eatten? x3

That and and you could base abilities depending on the furre that got devoured. (for every male devoured, for every devoured furre with a PE of 5 or more, etc)

either that or you make Devour an active ability with like :1: cost.

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Re: Official Card Idea Thread!

Post by dragonhuman » Tue Aug 10, 2010 11:33 am

itd sound much better called vored to me than devoured, and wouldn't furres that got vored be removed from the game instead of being sent to the couch?
and itd be kinda hard to have a furre be able to vore multiple furres as youd need a way to get them to heal up before they climaxed

as for a way to solve out who gets to vore em how about the furre that gave the most pleasure to the furre that gets climaxed gets to vore em?

oh and look what I found ;)
Image

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Re: Official Card Idea Thread!

Post by crimsonred » Tue Aug 10, 2010 2:23 pm

dragonhuman wrote:itd sound much better called vored to me than devoured, and wouldn't furres that got vored be removed from the game instead of being sent to the couch?
and itd be kinda hard to have a furre be able to vore multiple furres as youd need a way to get them to heal up before they climaxed

as for a way to solve out who gets to vore em how about the furre that gave the most pleasure to the furre that gets climaxed gets to vore em?

oh and look what I found ;)
Image
That's awesome man, how did you do it? Also, I like your card. Cute, cheeky, low cost and could make the bed step a lot more interesting.

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Re: Official Card Idea Thread!

Post by dragonhuman » Tue Aug 10, 2010 2:59 pm

skills, time, more time, and some more skills, and more time, and then a lot more time

oh and good art from a friend

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Re: Official Card Idea Thread!

Post by Seppel » Tue Aug 10, 2010 3:58 pm

"Vored" is not a word. ;)

Devourer (When a Furre an opponent controls orgasms in bed and is on a couch, if this Furre is swinging, put a Vore counter on this Furre and remove the Furre that orgasmed from the game.)

That works to make it so only one Devourer Furre gets the treat, but damn is the text a mess. It's longer than Sadist's reminder text.
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Re: Official Card Idea Thread!

Post by Taz » Tue Aug 10, 2010 4:36 pm

It's a good thing that it will still be at least a few years before we see a vore set.

After all, it seems like vore as a mechanic still has a few . . .

Image

. . . kinks to work out.

Image
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Re: Official Card Idea Thread!

Post by Deretto » Tue Aug 10, 2010 4:48 pm

Seppel wrote:"Vored" is not a word. ;)

Devourer (When a Furre an opponent controls orgasms in bed and is on a couch, if this Furre is swinging, put a Vore counter on this Furre and remove the Furre that orgasmed from the game.)

That works to make it so only one Devourer Furre gets the treat, but damn is the text a mess. It's longer than Sadist's reminder text.
"When this furre is swinging while a furre putting out climaxes, that furre is removed from the game. This furre gets a vore counter."

Slightly shorter. better?

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Re: Official Card Idea Thread!

Post by dragonhuman » Tue Aug 10, 2010 4:51 pm

Deretto wrote:
Seppel wrote:"Vored" is not a word. ;)

Devourer (When a Furre an opponent controls orgasms in bed and is on a couch, if this Furre is swinging, put a Vore counter on this Furre and remove the Furre that orgasmed from the game.)

That works to make it so only one Devourer Furre gets the treat, but damn is the text a mess. It's longer than Sadist's reminder text.
"When this furre is swinging while a furre putting out climaxes, that furre is removed from the game. This furre gets a vore counter."

Slightly shorter. better?
why does it have to be swinging furres only? furres that put out should be able to participate in vore also
like who knows how many shy vores there are

so how about this?
Vore: Whenever this furre causes a furre to climax, remove that furre from the game and this furre gets a vore counter

wait thats about the same length -_-

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Re: Official Card Idea Thread!

Post by Deretto » Tue Aug 10, 2010 6:48 pm

The act of devouring someone seems rather dominant (swinging). Also it helps balance the ability.

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Re: Official Card Idea Thread!

Post by polkakitty » Tue Aug 10, 2010 8:22 pm

Seppel wrote:Devour (When a Furre an opponent controls orgasms in bed, if this Furre is swinging, put a Vore counter on this Furre.)

If you guys can find an elegant way to make it so only one Furre with Devour gets the Vore counter, I'll definitely consider this. :)
Well, since we're only letting a Furre eat other Furres if it can outlast them in bed, I think it would make sense to let the vore counter go to whichever one among the Furres with Devour has the most SP remaining after receiving pleasure. Like, the closer you are to coming, the less you're able to think about anything else, so the Devourer that retains the most control always grabs the prey Furre first. (If it's tied then the swinging Furres' controller can just pick one to receive the counter.) Like Deretto said, vore counters could give a wide range of possible bonuses depending on the Furre, so you'd want it to be one with a lot of SP left anyway just so they can stick around long enough to take advantage of the bonus. This is probably the least ugly rules text I can come up with:

Devour (When a putting out Furre orgasms in bed, and was pleasured in bed by 1 or more swinging Furres with Devour, place a vore counter on whichever of those Furres has the most :sp: remaining (their controller picks one in the case of a tie.))

Alternatively, you could just let the swinging Furres' controller pick whichever Devourer they want to get a vore counter. I actually like this solution more since it allows the rules text to be more concise (it's going to be hard just to fit the text on a card if Common Furres need to have both reminder text for Devour and rules text for the bonus they get from vore counters,) and if your deck depended on being able to put vore counters on one specific Furre (which is highly likely) this solution lets you just pick that one, instead of having to spend excessive amounts of time just micromanaging SP totals to make sure the right Furre gets it (or whatever other variable might be used to pick who gets a vore counter.)

Devour (When a putting out Furre orgasms in bed, if a player controls 1 or more swinging Furres in bed with Devour, that player puts a Vore counter on one of those Furres.)

I think Devour needs some other skills to interact with, though, at least if it's going to be a major theme in a new set. For instance, Triskelion has several new ways of manipulating PEs, which can be used either offensively or defensively depending on what Furres on the board are Masochists, and it also has a lot of cards that have additional effects if your Furres' PEs are high enough (or completely different effects, like [c]Soll Vosin[/c].)

Vore and macro/micro themes could work very well together (and vore is a theme that appears in a huge amount of macro/micro art in general, so I think there's a lot of overlap between them.) Macros could be able to eat other Furres more easily (maybe, for instance, a Macro could eat any Furre whose SP it brought down to 5 or less,) and Micros could be easier for other Furres to eat, (like maybe Micros could be eaten anytime their SP was down to 5 or less,) but have some other advantage to offset it. So you could also have skills like these in a future set:

Predator (would only appear on Furres that also have Devour)
(When this Furre swings, if a Furre it pleasures in bed has 5 :sp: or less remaining after dealing pleasure, climax that Furre.)

Prey (When this Furre puts out, if it is pleasured in bed by a Furre with Devour, and this Furre has 5 :sp: or less remaining after dealing pleasure, climax this Furre.)

Also, we'd probably have to actually do some playtesting to be sure, but I wonder if it's really necessary not to let putting out Furres eat other Furres. Though mainly just because I think the idea of a Furre biting off more than he can chew is hot (like an overconfident Furre trying to dom a much bigger and more experienced Furre, who plays along for a while just because she thinks the smaller Furre is entertaining, but then overpowers and eats him.)

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Re: Official Card Idea Thread!

Post by Seppel » Wed Aug 11, 2010 1:42 am

polkakitty wrote:Devour (When a putting out Furre orgasms in bed, and was pleasured in bed by 1 or more swinging Furres with Devour, place a vore counter on whichever of those Furres has the most :sp: remaining (their controller picks one in the case of a tie.))
If there were two Devourers in bed, that would still cause two Vore counters to be placed on a Furre per prey eaten, because both Devourers have the skill, and they'd both trigger.
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Re: Official Card Idea Thread!

Post by polkakitty » Wed Aug 11, 2010 8:14 am

Now I see what the problem is. I was trying to write my suggestion as if it was a new part of the bed step, but you can't do that with a skill on a card. Anytime a triggered skill is on a card, it will be possible for multiple copies of that card to be in play, and then it will trigger for each one of those cards at the same time.

Anyway, we probably want to be able to solve this without having to add a new step to the bed step, or adding a new zone to the game (which is what we'd be doing if we tried to make "vored" a different state from "removed from the game.") Generous may have a separate rule in the bed step just to handle it, but adding something like that for every new mechanic that came out could make the rules become completely incomprehensible.

How about this version:

Devour (When this Furre is swinging and a Furre that put out this turn is on a couch, you may remove that Furre from the game and put a vore counter on this Furre.)

This is really just rewritten from Seppel's version, but hopefully it might be easier for new players to understand. (I mean, it's pretty obvious that I didn't understand it before.) In order to fulfill the condition to use it, an opponent's Furre (one that was putting out on the same turn yours was swinging) must orgasm during the bed step (it was chosen to put out, and therefore had nonzero SP at the beginning of the bed step, but went to the couch before your Furre was removed from bed,) and it can't be used more than once on the same Furre (since after the first time, that Furre can't be on a couch anymore.)

This is debatable, but I think it should include the words "you may" just to make it clearer to beginning players that they can choose which of multiple swinging Furres would get a vore counter. (They would still be able to make that choice if they were required to make use of the skill every time it triggered, but only because of this obscure rule from the wiki: "If two skills trigger at once and a player controls both of them, he or she chooses which skill will go off first.") It probably wouldn't ever be desirable to choose not to eat a Furre when you could.

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Re: Official Card Idea Thread!

Post by Taz » Wed Aug 11, 2010 12:16 pm

Well, then I'd be concerned whether it got priority over Multi-orgasmic or not.
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Re: Official Card Idea Thread!

Post by Volsar » Wed Aug 11, 2010 2:13 pm

Ive been running an idea through my head. In Magic, i was always a fan of Slivers, so why not come up with a similar concept for Furoticon.

I call them Hivebred. Based off of insects, they give each other abilities and boosts when in play together. They Come from all four gender types, and are adaptable to many situations. On their own though, they tend to be weak. They rely on each other to win. An average one may have only 4-5 as their strongest PE to start and maybe 7-8 :sp: . I'm still going through some ideas in my head, but its a start.
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Re: Official Card Idea Thread!

Post by Taz » Wed Aug 11, 2010 2:37 pm

Volsar wrote:Ive been running an idea through my head. In Magic, i was always a fan of Slivers, so why not come up with a similar concept for Furoticon.
NO.

Furoticon already awards you plenty for getting many different Furres out. That does not need to be further compounded with how stupid broken good Slivers were in Magic . . . DX
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Re: Official Card Idea Thread!

Post by Volsar » Wed Aug 11, 2010 2:46 pm

Taz wrote:
Volsar wrote:Ive been running an idea through my head. In Magic, i was always a fan of Slivers, so why not come up with a similar concept for Furoticon.
NO.

Furoticon already awards you plenty for getting many different Furres out. That does not need to be further compounded with how stupid broken good Slivers were in Magic . . . DX
Its an idea, and there are plenty of ways to balance it.
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Re: Official Card Idea Thread!

Post by CallistaSkip » Wed Aug 11, 2010 4:14 pm

Slivers were my first and last pre-constructed Magic deck. They were so overwhelming so fast when someone knew how to play them! Like, geeze. Learning how to beat them was pretty satisfying, but...yeah. I say we leave the "Magic-concept" stuff to Magic. I like being a part of a not-broken project. ;)

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Re: Official Card Idea Thread!

Post by Volsar » Wed Aug 11, 2010 4:35 pm

CallistaSkip wrote:Slivers were my first and last pre-constructed Magic deck. They were so overwhelming so fast when someone knew how to play them! Like, geeze. Learning how to beat them was pretty satisfying, but...yeah. I say we leave the "Magic-concept" stuff to Magic. I like being a part of a not-broken project. ;)
Yeah, seems people aren't liking this idea. I will drop it, but i still like the idea of bring in insects into Furoticon in some way.
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Re: Official Card Idea Thread!

Post by CallistaSkip » Wed Aug 11, 2010 5:22 pm

Volsar wrote: but i still like the idea of bring in insects into Furoticon in some way.
Now, insects, maybe. Not everyone's first choice for favorite species, true, but that doesn't mean it's not a possibility. We just don't have a hive-mind mentality behind the idea of insects, and I know that's what the whole drive is behind Slivers, is all.

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Re: Official Card Idea Thread!

Post by Volsar » Wed Aug 11, 2010 5:30 pm

Indeed. Still leaves for ideas such as Dominant Hive queens, which could boost any of her hive. Having a Swarm of sexy bee's would be awesome, or some muscular ants. Insects could bring tons of fun and luring content to Furoticon.
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Re: Official Card Idea Thread!

Post by Taz » Wed Aug 11, 2010 5:36 pm

I have no objections to insects that are not based in real-life prejudices. >_>
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Re: Official Card Idea Thread!

Post by polkakitty » Thu Aug 12, 2010 2:09 am

polkakitty wrote:How about this version:

Devour (When this Furre is swinging and a Furre that put out this turn is on a couch, you may remove that Furre from the game and put a vore counter on this Furre.)
Taz wrote:Well, then I'd be concerned whether it got priority over Multi-orgasmic or not.
(disclaimer: I was completely clueless about how triggered skills work two posts ago. I really can't guarantee that nothing I'm saying here is wrong.)

I believe that as the rules are currently written, Devour would take priority over a Multi-orgasmic Furre coming back, based on the precedent in the wiki that a skill that directly climaxes a Multi-orgasmic Furre (as in [c]Clusterfuck[/c], not as in [c]Thrust[/c]) will prevent it from coming back. The reason for this is that the definition of Climax says the Climaxed Furre can't come back into play on the same turn, and a Furre that was removed from the game entirely also shouldn't be able to be brought back into play by any means. ([c]Rework[/c] depends on this to prevent you from recycling it endlessly.)

These are the rules that I think are relevant here:
wiki.furoticon.com wrote:From Keywords:

Multi-orgasmic X means "When ~ orgasms, if it didn't have a -5 Max :sp: counter on it, put it into play with a -5 Max :sp: counter."

From Governing Rules:

If two skills contradict each other, the one that says "no" takes precedence.

Example: If a multi-orgasmic Furre (one that can come back into play the first time it orgasms) is climaxed (which means it orgasms and can't come back into play this turn), it won't come back into play.
So this is the sequence of events you'd end up with if a swinging Furre with Devour (as written above) makes a putting out Multi-orgasmic Furre orgasm, and the swinging Furre has SP remaining:

1: Pleasure is dealt to Furres in bed, reducing Multi-O Furre's SP to 0. Multi-O Furre immediately goes to its owner's couch.
2: Devour and Multi-orgasmic trigger simultaneously, since Multi-O Furre orgasmed without a -5 Max :sp: counter, but is also a Furre that put out this turn that's now on a couch.
3: Devouring Furre's controller chooses to use Devour (Devour would do nothing otherwise.) Removing Multi-O Furre from the game takes precedence over putting it back in play, since removing it is, in effect, "the one that says no."
4: Multi-O Furre is removed from the game, and Devouring Furre gets a vore counter.
5: Since Multi-O Furre is no longer on the couch, if there are any more swinging Furres with Devour, theirs can't trigger. There's no way of getting more than 1 vore counter out of the same putting out Furre.

Anyway, I can't really think of any way of either breaking this version of Devour or making it more concise, it doesn't require any changes to the rules that are already established, and it's easy to interpret how it interacts with [c]Rimjob[/c] (which is pretty much the only "change what happens to cards when they leave play" effect already in the game.) I'd welcome any further comments about it though.

Actually, I never really understood why a rimjob is the metaphor for not being able to bring your cards back, but if Furres are gone after they orgasm, I guess it makes sense that they can't stick around in another Furre's belly either XD

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Re: Official Card Idea Thread!

Post by Seppel » Thu Aug 12, 2010 6:34 am

Oh, of course! Make it a triggered replacement skill!

Devourer (When a putting out Furre would go to a couch and this Furre is swinging, you may instead remove the putting out Furre from the game and put a Vore counter on this Furre.)

That way only one replacement skill works, and you get to choose which one happens.
Volsar wrote:
CallistaSkip wrote:Slivers were my first and last pre-constructed Magic deck. They were so overwhelming so fast when someone knew how to play them! Like, geeze. Learning how to beat them was pretty satisfying, but...yeah. I say we leave the "Magic-concept" stuff to Magic. I like being a part of a not-broken project. ;)
Yeah, seems people aren't liking this idea. I will drop it, but i still like the idea of bring in insects into Furoticon in some way.
You can't see it on the actual card, but in the foreground of Block Slave #8's artwork, there's an insect. :)
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Re: Official Card Idea Thread!

Post by Volsar » Thu Aug 12, 2010 6:44 am

Seppel wrote: You can't see it on the actual card, but in the foreground of Block Slave #8's artwork, there's an insect. :)
I looked up the original and saw. Still, there isn't any insects that can be played. I just keep imagining some fun furres, like a mosquito with tantric, a Tireless grasshopper and a Dominant Butterfly all dressed in black leather mmmm. I just think it would be a fun addition
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Re: Official Card Idea Thread!

Post by Reese » Sun Aug 15, 2010 3:34 pm

It looks like you guys have got that keyword all worked out already, but I figure I would like to throw my hat in to the ring anyway...

devourer x : when a furre [this furre] pleasures in bed orgasms in bed on the same turn, generate a vore token and place it on a furre with the devourer key word. Only one vore token may be generated per orgasmed furre per bed step. [this furre] may not have more than x vore tokens. (or, this furre may not gain more than x vore tokens per bed step)

also:

hunter: :x: :ex: [this furre] and choose a target furre; if pleasuring target furre with [this furre] would cause it to orgasm, place it on it's owner's couch and place a vore token on [this furre], otherwise [this furre] pleasures target furre.

(can't think of a good name for this keyword, but it represents those furres that revel in being vored... Iw as going to call it 'willing', but that implies that everyone else is unwilling, which I know we don't want)(x): if this furre orgasms, it pleasures one furre with the devourer key word that pleasured it this turn.

unbirther x : Choose one furre that entered bed with this furre and remove it from play. If [this furre] orgasms, return any furres that were removed from play by this furre with this ability to play under it's owner's control. This furre may not have more than x furres removed from play through this ability at one time.

furres with unbirther should have a secondary ability that returns a UBd fur to play. some furres should return the removed furres to play with, say... it's species altered to match the unbirther, returned to play under the unbirther's owner's control, or altered stats such as increased or reduced max SP or base PEs (reduced or increased, I say, because I left the wording open so that you can UB your own furres that entered bed, not just your opponents)

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